![]() This didn’t particularly open to rave reviews either and quickly found itself in the bargain bins outside of Game Stops everywhere – which made me very surprised to hear that a sequel was on docket this year from Focus Home Interactive and Cyanide Studios. It released exclusively for PC in 1995 to lackluster reviews, and then received a second chance release in 2009. The game was popular and has seen a couple of reprints since its first edition, and it also has a far-reaching, if somewhat troubled, digital pedigree of it’s own. In this game, players could start teams they could hand pick, with great miniatures and specialized dice which resolved scrums on the field, determine in juries or deaths to players (blood bowl was not for the weak), and featured a lot of randomized things that could happen on field (like the current weather, or a riot from the crowd interrupting the game). One of these was the first edition of Blood Bowl, a very tongue in cheek Warhammer title which focused around a very different version of football. While they mainly focused on their tactical miniature and roleplaying features, they also started to make specialty games. In 1987, Games Workshop was just starting to get its feet under them as a game manufacturer with a solid line of games, with a focus on their core Warhammer Fantasy setting. We’ll get you acquainted with Blood Bowl. If the answer is yes, then come with me to the stadium. The good news is that it doesn’t matter! Can you interpret the result of special dice rolls? Can you count to six (mostly)? Do you like watching teams of fantasy inspired races slaughtering each other over a dried pig’s bladder, then inflated and covered with iron spikes? Frank knew that I had extensive knowledge of the Warhammer universes when he sent over Blood Bowl II for review, but what he didn’t know… ![]() ![]() I have to admit that this is going to be a very strange review for me. Gear up and get ready to put your gauntlet in an ork’s face for a sporting touchdown in Blood Bowl II! ![]()
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